Dev John Mambo
June 20 –2017 — LEVEL 1 ENHANCEMENTS
We’ve been working on the smoke particle system in the tanks and bunkers and have created 3 more deaths (calcined, exploded and dismembered)
We added new graphic effects for level 1 and improved bunker enemies
We’ve added a surprise enemy and many more sounds
We’ve redrawn the graphics of the power ups and the tank bullet.
Added new puzzles and a rolling barrel
Finally we’ve also included new faces for the interface.
18 May- 2017 —NEW ENEMIES & VIDEOS, POWER-UPS & MENU —
We’ve made new enemies and animals that appear during the game, along with the introduction video of the second level mission.
We’ve included the use of power-ups and the menu of options for the audio
April 27 – 2017 — CREATION OF GIFS, ENEMIES AND PROMOTIONAL VIDEO —
We continue to create enemies that we are adding in levels 2 and 3, we believe that you will be surprised and will laugh when you see them
We have created several gifs of the characters that we have inside the project to be able to include it within the new crowdfunding campaign that we are going to mount.
We have also put together a promo video to engage the players in our project, which will also be used for the crowdfunding campaign.
April 21 – 2017 — WE STARTED NEW SECTION ON THE WEB —
We start this section with the desire to keep you informed of the creative process of our John Mambo project, whose last updated demo you can download in the section Download Demo, and whose comments, additions, improvements, modifications you can communicate or our section of contact or in the discussion forum that we have active within Steam.
Likewise you can also do it via Facebook or via Twitter, so where better you get them do not hesitate to let us know: D.